Type of Spell: Electric Magic
Spell Power Ranking: D
Description: The caster releases a weak electric shot aimed at the opponent. Upon contact, the electricity spreads across the target's body, causing their joints to lock up slightly and slowing their movements by 30% for the next 3 turns. This spell is more effective on smaller, agile targets and less effective on larger or heavily armored enemies.
Mana Cost: Low
Limitations & Side Effects:
Ineffective against non-biotic or inorganic entities.
The projectile is slow-moving, making it relatively easy to dodge.
Reduced impact on targets with natural resistance to electricity or large physical builds.
Cooldown: 3 Turns
Requirements: None

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