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Combo: Dark Arts & Elemental: Ice - Ghostflame

Type of Spell: Combo: Dark Arts & Elemental: Ice


Spell Power Ranking: A


Description: The caster conjures a swirling sphere of cursed black frostfire roughly the size of a volleyball, then hurls it at a target at the speed of an arrow. Upon contact, the orb detonates in a 25-meter radius, unleashing a wave of cold flame that causes severe frostbite, mind-freezing pain, and intense freeze burns over time. The flames cling unnaturally to skin, armor, and magical barriers alike. If the spell is charged for 3 turns, the orb expands into a massive sphere of dark mana and launches forward at 3x arrow speed, increasing its blast radius to 100 meters.


Mana Cost:

  • Uncharged: Medium

  • Fully Charged: High


Limitations & Side Effects:

  • Boost Limit: 4x. Affects range and explosion radius only; cannot increase damage past city-block level.

  • The flames inflict damage over time for 3 turns unless cleansed.

  • If fully charged, the caster cannot use any Ice Magic for 10 turns due to internal backlash.

  • Leaves the caster vulnerable during the 3-turn charge time unless defended.


Cooldown: 10 Turns


Requirements: High proficiency in Ice Magic and Intermediate proficiency in Fire Magic.


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